Tencent Plans to Sell Minority Stakes in Marvelous and Other Japanese Game Studios

Miles Bennett
Published 2026-06-23About 9 min read

Tencent is in talks to sell minority stakes in several Japanese game studios, including Tokyo-listed Marvelous, even at a loss. This signals a strategic pivot from passive financial bets to hands-on co-development across its overseas gaming portfolio.

01

Which stakes is Tencent selling?

Tencent is negotiating to offload minority stakes in multiple Japanese game studios, with Marvelous Inc. among them, Bloomberg reported citing people familiar with the matter.
In some cases, Tencent is prepared to sell shares back to original management teams — even if that means booking a loss.
The disposal list covers studios Tencent considers underperformers. Its holdings in PlatinumGames, *Elden Ring* developer FromSoftware, and parent company Kadokawa are unaffected.
02

Why sell now?

Tencent's exit criterion: whether the synergy with a portfolio company has faded.
This means → the sales are not a cash crunch; Tencent has concluded these studios failed to generate strategic value alongside its core business.
Most of the affected stakes date to around 2020, when Tencent swept up Japanese minority positions targeting "undervalued creative studios." The thesis was financial; the bar has since shifted.
03

What is Tencent's overseas gaming strategy becoming?

Tencent is moving from a hands-off financial investor to a deeper partner — recruiting creative talent for overseas studios and supplying development resources, effectively building a co-production model.
In plain terms = the old playbook was "write a check and step back." The new one is "build games together, or don't invest at all."
Tencent's interest in user-generated-content games — the Minecraft / Roblox model, where players continuously create content that keeps the game alive — is also rising.
The company is not pulling back across the board: subsidiary Miniclip continues pursuing casual-game acquisitions, and early-stage vehicle Venture Lab along with studios TiMi and Lightspeed keep deploying capital overseas.
04

Is the whole gaming industry retrenching?

NetEase split up and shut several game studios last year; CEO William Ding explicitly abandoned projects unlikely to reach hundreds of millions of dollars in annual revenue.
Microsoft is also in talks to sell stakes in some of its own game studios — less than three years after its $69 billion Activision Blizzard acquisition.
This reflects an industry-wide pattern: the pandemic-era expansion peak is over, and investment appetite across gaming has cooled sharply.
05

Where is the real pressure on Tencent?

A sluggish gaming market is the surface story. The deeper pressure: Tencent's AI race against Alibaba and ByteDance demands heavy capital.
This means → trimming low-synergy overseas gaming stakes frees resources for AI — it is fundamentally a capital reallocation decision.
Which overseas studios survive under the new co-development framework will be the key test of whether Tencent can reshape its global gaming strategy.

Content is for reference only, not financial advice.

Tencent Plans to Sell Minority Stakes in Marvelous and Other Japanese Game Studios · nashnova